Money

nazara

New $1.6M fund for Indian startups announced by Nazara Technologies

A new $1.6 million (INR $100 million) fund for mobile games development is being offered by Indian publisher Nazara Technologies. While funding is open to developers worldwide, Nazara hopes to primarily bootstrap startups in India who face challenges with funding and business acumen. Indian mobile game developers find it difficult to raise funds since the

Big Fish founder and CEO Paul Thelen

Big Fish Games sold to Gambling Firm for $885M

Seattle-based Big Fish Games, one of the largest privately-held tech companies in the Northwest, has agreed to be be acquired by Churchill Downs Inc. for $885 million. Churchill Downs Inc. is a publicly-traded company that operates the famous Churchill Downs horse racetrack in Louisville. It also owns six casinos, a video poker business, an online

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Game Makers’ Valuations: Comparing Mojang, King and Supercell

More than two billion U.S. dollars. That’s the amount of money Microsoft Corp. MSFT +0.34% (MSFT) is reportedly willing to fork out for the Swedish video game developer Mojang AB. It’s the latest example of sky-high valuations pegged on young companies that own hot software properties—and just as importantly, tens of millions of young users—in

magic-leap

Florida sees steady growth in video games industry

Florida’s electronic gaming sector grew at a rate of 21.5% annually and added more than $170 million to the state’s economy between 2009 and 2012, according to a report by the Entertainment Software Association released last week. “The high-energy, high-tech video game industry is rapidly producing some of the most valuable jobs in Florida,” said

gumi

Gumi files for IPO in Japan

Gumi, one of Japan’s leading mobile gaming companies has finally gone public. Hironao Kunimitsu, founder of the seven-year-old company hinted at Startup Asia Singapore 2014 that an IPO would happen this year. According to the Tokyo Stock Exchange’s big board, the listing will occur on December 18. During Startup Asia Singapore, Kunimitsu was quizzed about

Technology

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bitHeads Announces brainCloud, A Revolutionary Cloud Solution For Game Developers

Leading games technology company today announced the industry-wide availability of brainCloud, a streamlined back-end solution for comprehensive, cloud-based game management. Previously only available to select game developers, bitHeads has officially launched brainCloud to support back-end development and build revenue opportunities for game developers. An out-of-the box solution for game development and management challenges, brainCloud is set to

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Oculus Connect

Virtual reality is more than just video games for Palmer Luckey (Q&A)

The founder of Oculus and mind behind the modern VR movement is enthusiastic about his industry’s burgeoning prospects, but sees challenges too. Palmer Luckey is on top of the world. He just wrapped up the first conference devoted to the virtual reality headset he helped invent and the company he helped found: Oculus VR. Developers

GBR Videos

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Anita Sarkeesian Speaks on The Colbert Report

Last night Anita Sarkeesian, creator of Feminist Frequency, was a guest speaker on The Colbert Report. She addressed the ongoing GamerGate situation as well as her recent decision to cancel her talk at Utah State University due to the threat of a mass school shooting if she was allowed to speak there. While Stephen Colbert

major nelson

Xbox One launching in 29 new markets this month, including China

September is going to be a huge month for Xbox One, and I’m not just talking in terms of game releases. This month alone, Microsoft’s all-in-one entertainment machine will launch in 29 additional markets including Japan, Belgium, Russia and, perhaps the most noteworthy, China. The Xbox One’s release in China will mark the first time

Events

Business

magic-leap

Florida sees steady growth in video games industry

Florida’s electronic gaming sector grew at a rate of 21.5% annually and added more than $170 million to the state’s economy between 2009 and 2012, according to a report by the Entertainment Software Association released last week. “The high-energy, high-tech video game industry is rapidly producing some of the most valuable jobs in Florida,” said

Dan teaching

Dan Offner Opens Interactive Entertainment Law Firm, O&A, P.C. and Blue Heron Ventures, Inc, an Angel Investment Company

New firms to offer high-value legal services and early-stage capital to developers, publishers and technology companies in the interactive entertainment and technology markets Dan Offner, the former outside general counsel for Oculus officially announced the formation of his new law practice,O&A, P.C. (Offner & Associates), as well as the launch of his angel investment company,

Oculus Connect

Virtual reality is more than just video games for Palmer Luckey (Q&A)

The founder of Oculus and mind behind the modern VR movement is enthusiastic about his industry’s burgeoning prospects, but sees challenges too. Palmer Luckey is on top of the world. He just wrapped up the first conference devoted to the virtual reality headset he helped invent and the company he helped found: Oculus VR. Developers

Dan teaching

Dan Offner Opens Interactive Entertainment Law Firm, O&A, P.C. and Blue Heron Ventures, Inc, an Angel Investment Company

New firms to offer high-value legal services and early-stage capital to developers, publishers and technology companies in the interactive entertainment and technology markets Dan Offner, the former outside general counsel for Oculus officially announced the formation of his new law practice,O&A, P.C. (Offner & Associates), as well as the launch of his angel investment company,

magic-leap

Florida sees steady growth in video games industry

Florida’s electronic gaming sector grew at a rate of 21.5% annually and added more than $170 million to the state’s economy between 2009 and 2012, according to a report by the Entertainment Software Association released last week. “The high-energy, high-tech video game industry is rapidly producing some of the most valuable jobs in Florida,” said

Ouya scores Xiaomi partnership to take games to China

U.S video game service Ouya is turning to Asia to capture the growth that has eluded the startup on its own home turf. The Santa Monica, California-based firm has partnered with Xiaomi Inc to take its games to Chinese living rooms via the smartphone maker’s new streaming boxes and “smart” TVs, an Ouya executive and

Move over London and Berlin, hello Newcastle, Gothenburg and Ipswich

Not every European startup needs to be based in Silicon Valley-style cities such as London and Berlin. Others, such as ​UK ​games messaging company Palringo, are happy to locate in more understated places says Monty Munford   The Silicon Valley model for tech companies is widely emulated around the world and while there are doubtless

Women

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Call for nominations of UK’s top women in games

MCV magazine is calling for nominations to include in their next ‘Brit List,’ which will honor the 100 most influential women in the UK games industry. The list of leading women will be published in the January 30th issue of MCV. MCV and it’s sister magazine Develop intend to heavily promote the the list online

International

nazara

New $1.6M fund for Indian startups announced by Nazara Technologies

A new $1.6 million (INR $100 million) fund for mobile games development is being offered by Indian publisher Nazara Technologies. While funding is open to developers worldwide, Nazara hopes to primarily bootstrap startups in India who face challenges with funding and business acumen. Indian mobile game developers find it difficult to raise funds since the

nazara

New $1.6M fund for Indian startups announced by Nazara Technologies

A new $1.6 million (INR $100 million) fund for mobile games development is being offered by Indian publisher Nazara Technologies. While funding is open to developers worldwide, Nazara hopes to primarily bootstrap startups in India who face challenges with funding and business acumen. Indian mobile game developers find it difficult to raise funds since the

cn CC goes to PAX AU cosplay girls.ashx

Games industry calls for more diversity during PAX

Professionals and community at annual Australian Penny Arcade Expo express changing attitudes Australia’s fast-growing games industry is crying out for women and special interest groups – including lesbian, gay, bisexual, and transgender (LGBT) and even religious bodies – to get involved. That was the strong message that came out of Australia’s biggest gaming event, PAX

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Sweden considering gender equality label for video games

Swedish games industry study group to recommend labeling games for levels of sexist gender depictions The Swedish game industry trade organization Dataspelsbranchen has announced a new project that may see future games produced in Sweden labeled according to whether or not they promote gender equality. Dataspelsbranchen received a 272,000 kronor (roughly $36,672) grant by the

ai_623

Latin American Games Market Reaches $4.5B and Growing

  A new report by SuperData on the state of the Latin American focuses on the digital games market. While lmiting the scope of the study to digital games would not be appropriate for studies of US or European markets, physical retail stores that sell games are few and far between in Latin America –

imperus-technologies-diwip-acquisition

Canadian Imperus Technologies pays $100m for Israeli social games developer

Owners of Diwip, an Israelian social games developer, will remain in leadership of the company. Israeli social games developer Diwip, founded in 2010, was sold last week to Canada’s Imperus Technologies for $100 million cash and a small quantity of shares. $50 million will be paid immediately, and the remainder within two years, in accordance

Research

cell-630x420

Games Market Broadening to Include Younger Mobile Users

The number of children and teens who play mobile games are on the rise, according to a new report by EEDAR. The 2014 report, titled Deconstructing Mobile & Tablet Gaming Report, shows that the average age of mobile gamers is approximately 27.7 years old, which represents a seven-year decrease on the 2013 mean of 34.

cell-630x420

Games Market Broadening to Include Younger Mobile Users

The number of children and teens who play mobile games are on the rise, according to a new report by EEDAR. The 2014 report, titled Deconstructing Mobile & Tablet Gaming Report, shows that the average age of mobile gamers is approximately 27.7 years old, which represents a seven-year decrease on the 2013 mean of 34.

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