Money

Peter Mason tries the Oculus virtual reality headset at the Game Developers Conference 2014 in San Francisco

Two virtual reality startups acquired by Oculus

Just as the virtual reality sector is heating up, Oculus VR announced its acquisitions of startup companies Nimble VR and 13th Lab AB. Oculus, which was acquired by Facebook in a $2 billion deal in March, didn’t divulge the financial details of the acquisitions. San Francisco-based Nimble VR, which was formerly known as 3Gear Systems,

Peter Mason tries the Oculus virtual reality headset at the Game Developers Conference 2014 in San Francisco

Two virtual reality startups acquired by Oculus

Just as the virtual reality sector is heating up, Oculus VR announced its acquisitions of startup companies Nimble VR and 13th Lab AB. Oculus, which was acquired by Facebook in a $2 billion deal in March, didn’t divulge the financial details of the acquisitions. San Francisco-based Nimble VR, which was formerly known as 3Gear Systems,

Gamevil

Gamevil Post Strong Q3 Results, Plans to Reach $100M for 2014

Korean mobile game publisher Gamevil announced its FY14 Q3 financials for the three months ending September 30, 2014.(KOSDAQ:063080) Total revenue for the quarter was $38.9 million, up 102% year-on-year. Net profit for the same period reach $8.9 million, up 449% year-on-year, or 185% quarter-on-quarter. This bring the total revenue for the first 9 months of 2014 to

kamcord-720x405

Kancord secures $1.5M, hopes to enter China and Korea next year

Kamcord, the US-based mobile game video recording software development kit (SDK) has raised $15 million in series B funding from major publishers and investors. This round of funding was led by Japan’s top mobile games publisher GungHo Online Entertainment. Funding support also came from Cyprus-based Wargaming and previous investor from China, Tencent. A handful of

gumi

Gumi files for IPO in Japan

Gumi, one of Japan’s leading mobile gaming companies has finally gone public. Hironao Kunimitsu, founder of the seven-year-old company hinted at Startup Asia Singapore 2014 that an IPO would happen this year. According to the Tokyo Stock Exchange’s big board, the listing will occur on December 18. During Startup Asia Singapore, Kunimitsu was quizzed about

Technology

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Oculus Connect

Virtual reality is more than just video games for Palmer Luckey (Q&A)

The founder of Oculus and mind behind the modern VR movement is enthusiastic about his industry’s burgeoning prospects, but sees challenges too. Palmer Luckey is on top of the world. He just wrapped up the first conference devoted to the virtual reality headset he helped invent and the company he helped found: Oculus VR. Developers

GBR Videos

Tracy Fullerton

Walden Game Wins $100K Grant from Endowment for the Humanities

Walden, a prototype for a first-person video game that allows players to engage with author Henry David Thoreau’s first year at Walden Pond received $100k from the Endowment for the Humanities. Developed at University of Southern California, the project director is Tracy Fullerton, who is also the director of USC’s Game Innovation Lab.   More Information

major nelson

Xbox One launching in 29 new markets this month, including China

September is going to be a huge month for Xbox One, and I’m not just talking in terms of game releases. This month alone, Microsoft’s all-in-one entertainment machine will launch in 29 additional markets including Japan, Belgium, Russia and, perhaps the most noteworthy, China. The Xbox One’s release in China will mark the first time

Events

Business

Dan teaching

Dan Offner Opens Interactive Entertainment Law Firm, O&A, P.C. and Blue Heron Ventures, Inc, an Angel Investment Company

New firms to offer high-value legal services and early-stage capital to developers, publishers and technology companies in the interactive entertainment and technology markets Dan Offner, the former outside general counsel for Oculus officially announced the formation of his new law practice,O&A, P.C. (Offner & Associates), as well as the launch of his angel investment company,

Oculus Connect

Virtual reality is more than just video games for Palmer Luckey (Q&A)

The founder of Oculus and mind behind the modern VR movement is enthusiastic about his industry’s burgeoning prospects, but sees challenges too. Palmer Luckey is on top of the world. He just wrapped up the first conference devoted to the virtual reality headset he helped invent and the company he helped found: Oculus VR. Developers

Dan teaching

Dan Offner Opens Interactive Entertainment Law Firm, O&A, P.C. and Blue Heron Ventures, Inc, an Angel Investment Company

New firms to offer high-value legal services and early-stage capital to developers, publishers and technology companies in the interactive entertainment and technology markets Dan Offner, the former outside general counsel for Oculus officially announced the formation of his new law practice,O&A, P.C. (Offner & Associates), as well as the launch of his angel investment company,

texas_0

Growing Texas Games Industry Needs Workforce

Video games continue to be a growing part of the Texas economy, with the state emerging as a national powerhouse in game development, but they are having trouble finding qualified employees. Heather Page, director of the Texas Film Commission, which awards incentives to gaming companies, recently met with some game developers in Austin. They told

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Unity partners with APM to license music to developers

Unity Technologies and APM Music have entered into an agreement to provide developers with unprecedented access to a wide selection of music tracks at affordable prices through the Unity Asset Store marketplace. APM Music is a premier provider of production music for AAA games, major TV programs, and films including EA, Activision, Unisoft. Recently, APM

Move over London and Berlin, hello Newcastle, Gothenburg and Ipswich

Not every European startup needs to be based in Silicon Valley-style cities such as London and Berlin. Others, such as ​UK ​games messaging company Palringo, are happy to locate in more understated places says Monty Munford   The Silicon Valley model for tech companies is widely emulated around the world and while there are doubtless

Women

Despite it's popularity, Grand Theft Auto has been mired in controversy over depictions of violence, especially against women

Grand Theft Auto V pulled from shelves over violence against women

Australian retail giants Target and Kmart will stop selling Grand Theft Auto V, a popular crime-themed video game, as a result of concerns about the game’s depictions of violence against women. Target acted after receiving a petition signed by over 40,000 people. The petition cited objections to game content and called it “sickening.” “Games like

International

G-star is Korea's largest games showcase

Korean government to increase support for games industry

The Korean government will invest at least 230 billion won (US$209 million) over the next five years and relax regulations in order to promote games industry growth, according to a new plan released by the Ministry of Culture, Sports and Tourism on December 18. Funding will aid the production government approved games, with special focus

G-star is Korea's largest games showcase

Korean government to increase support for games industry

The Korean government will invest at least 230 billion won (US$209 million) over the next five years and relax regulations in order to promote games industry growth, according to a new plan released by the Ministry of Culture, Sports and Tourism on December 18. Funding will aid the production government approved games, with special focus

Despite it's popularity, Grand Theft Auto has been mired in controversy over depictions of violence, especially against women

Grand Theft Auto V pulled from shelves over violence against women

Australian retail giants Target and Kmart will stop selling Grand Theft Auto V, a popular crime-themed video game, as a result of concerns about the game’s depictions of violence against women. Target acted after receiving a petition signed by over 40,000 people. The petition cited objections to game content and called it “sickening.” “Games like

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Sweden considering gender equality label for video games

Swedish games industry study group to recommend labeling games for levels of sexist gender depictions The Swedish game industry trade organization Dataspelsbranchen has announced a new project that may see future games produced in Sweden labeled according to whether or not they promote gender equality. Dataspelsbranchen received a 272,000 kronor (roughly $36,672) grant by the

ai_623

Latin American Games Market Reaches $4.5B and Growing

  A new report by SuperData on the state of the Latin American focuses on the digital games market. While lmiting the scope of the study to digital games would not be appropriate for studies of US or European markets, physical retail stores that sell games are few and far between in Latin America –

imperus-technologies-diwip-acquisition

Canadian Imperus Technologies pays $100m for Israeli social games developer

Owners of Diwip, an Israelian social games developer, will remain in leadership of the company. Israeli social games developer Diwip, founded in 2010, was sold last week to Canada’s Imperus Technologies for $100 million cash and a small quantity of shares. $50 million will be paid immediately, and the remainder within two years, in accordance

Research

cell-630x420

Games Market Broadening to Include Younger Mobile Users

The number of children and teens who play mobile games are on the rise, according to a new report by EEDAR. The 2014 report, titled Deconstructing Mobile & Tablet Gaming Report, shows that the average age of mobile gamers is approximately 27.7 years old, which represents a seven-year decrease on the 2013 mean of 34.

cell-630x420

Games Market Broadening to Include Younger Mobile Users

The number of children and teens who play mobile games are on the rise, according to a new report by EEDAR. The 2014 report, titled Deconstructing Mobile & Tablet Gaming Report, shows that the average age of mobile gamers is approximately 27.7 years old, which represents a seven-year decrease on the 2013 mean of 34.

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