HTC’s VIVE X Accelerator for Virtual Reality Start-Ups Opens Call for New Submissions

HTC is now calling for submissions to its $100 million VIVE X Acceleration program – Deadline to apply is December 1, 2016.  HTC Corporation (“HTC”) has announced its VIVE X accelerator fund for virtual reality start-ups is accepting new applicants. VIVE X is a $100 million USD fund for investment in promising VR technologies, and […]

GBR Market Watch – VR/AR Content Creators Need More Investment

Discussions with VR and AR companies revolve around three main topics: the tech, the markets and the money, but what about the content? There has been an aggressive amount of investment already plunked down for VR and AR-related hardware and technology, pouring billions into the VR/AR industry. In the last 12 months VR/AR industry had […]

ROUNDTABLE: Where’s the Money for VR?

ROUNDTABLE is a new column where we bring together thought-leaders and innovators to discuss business, tech and development topics. For our first ROUNDTABLE – Where’s the Money for VR? we were inspired to continue the discussion from a panel I moderated back at GamesBeat LA in August, Monetizing VR. As a follow up, GBR asked several CEOs […]

Bitmovin raises $10.3m in Series A round led by Atomico for VR and 360 Video

This latest round of funding will accelerate development of the company’s video infrastructure for the Web, an API-driven SaaS for developers to create Netflix-grade video platforms. Bitmovin, the provider of video infrastructure for the web and Y Combinator alumnus (S15), has completed a $10.3 million Series A round led by Atomico. The funds will be […]