GBR WEBINAR: Learn 5 Proven Design Hacks That Work To Build Great Products

Join us as we learn more about key design hacks and the powerful step-by-step GettngToAlpha program perfected by Amy Jo Kim, CEO of Shufflebrain. In this short, one hour information-packed webinar, you’ll learn the key design hacks and step-by-step system that startups, game companies and media giants use  to turn innovative ideas into compelling experiences. Have you ever […]

Bots, MODs & Multiplayer Co-op: why Slack is game-like — NOT gamified

Slack is hot — and everyone is trying to figure out why. Lots of companies make online collaboration tools — many with similar features. Why did Slack take off — and become the go-to collaboration tool, communication platform and startup darling? There’s no simple answer — or silver bullet for reproducing Slack’s results. Many factors converged to support Slack’s success — including a visionary & experienced […]

Open Gaming Alliance Hosts Panel at Cloud Gaming USA

Issues and Opportunities of the Cloud in Game Development and Discovery to be Discussed The Open Gaming Alliance (OGA), a non-profit association focused on the growth of the games industry business, today announced it will host a panel entitled the Foundation of the Cloud Future as part of the this year’s Cloud Gaming USA conference. The […]

AMD’s Roy Taylor on VR Content and Strategy

There’s no doubt that Virtual Reality is starting to gather steam ahead of 2016, which should marked as the year when VR ‘broke in’ – with launches and general availability of consumer versions of numerous VR headsets, such as Oculus Rift, Sony Morpheus, HTC Vive (made in collaboration with Valve), Starbreeze StarVR and many others. Developing VR […]