GBR Interview: Blackstorm Labs’ EverWing Creators

Gaming Business Review recently visited Blackstorm Labs’ in-house games studio, Blackstorm Games, to sit down with Head of Studio Jimmy Griffith and Art Director Jeff Himmelman to learn more about their hit game EverWing. Available on Facebook’s Instant Games, EverWing was one of just a few launch titles on the platform and debuted in late-November […]

GBR Interview: Blackstorm Labs’ Ernestine Fu Discusses Upgrades to EverWing with Gamebot and AI Chatbot on Facebook Messenger

GBR Interview: Blackstorm Labs’ Ernestine Fu Discusses Upgrades to EverWing with Gamebot and AI Chatbot on Facebook Messenger Blackstorm Labs announced this week the global launch of a new AI chatbot for their fast-paced adventure shooter game EverWing on Facebook Messenger’s Instant Games. This is an extension of the original EverWing title that debuted in November […]

Tech Watch: High Quality Animation Automated With Machine Learning from Speech Graphics

Use of  Machine Learning Improves Quality and Shortens Time Needed For Large Scale Production Such as Animation The recent headlines surrounding Mass Effect Andromeda’s quality of facial animation has brought to light some significant challenges in modern video game production. Developers are in a constant arms race for higher fidelity graphics while players and users […]

Global Expansion for Gaming Law Firm

Interactive Entertainment Law Group (IE Law Group) announces their affiliation with the law firm of Bedoya & Visbal Abogados in Baranquilla, Colombia. As the founding partner of the IE Law Group, Patrick Sweeney is well known in business circles as one of the leading legal firms in the games industry. Bedoya & Visbal’s regional expertise […]

Chinese Publishers Looking to Catch the VR Wave with Heroes of the Seven Seas

Vickie Chen , CEO of Avia Games, represents Chinese gaming companies hoping to break into the western market. Last week,  in a non-descript Silicon Valley garage, we caught up with Ms. Chen to chat about Mirage Interactive, a fast-growing VR game studio out of Beijing. Even with the understanding that the Chinese (and Asia overall) consumer market has vast revenue […]