M2 Industry Brief: Analyst Wrap Up from VRDC/GDC – Mar 16, 2017 at 10am PDT

Join M2 Research CEO and Analyst, Wanda Meloni along with Matt Ployhar, M2 Analyst as we outline some of the top VR/AR, tool, technology and hardware trends from VRDC/GDC 2017. We will go through the highlights and provide insights into the hardware, tools and immersive technologies and what we can expect for the coming year.¬†There […]

GBR Market Watch – VR/AR Content Creators Need More Investment

Discussions with VR and AR companies revolve around three main topics: the tech, the markets and the money, but what about the content? There has been an aggressive amount of investment already plunked down for VR and AR-related hardware and technology, pouring billions into the VR/AR industry. In the last 12 months VR/AR industry had […]

Rev Up Your Engines – A Look At The Game Engines

The video game industry has reached the global mass-market, thanks in large part to the ubiquity of the Internet, mobile phones, and portable devices. In 2014, the total market for video games worldwide reached approximately $82 billion, making it larger than either the film or music industry. The growth of game development can be directly […]