Mobile FeaturesMore
This is big: Unity coming to Sony consoles this year
Sony Computer Entertainment Inc. and Unity Technologies have entered into a strategic partnership. Through this partnership, SCE will offer Unity for PlayStation with optimized deployment for PlayStation4, PlayStation3, PlayStationVita and PlayStationMobile. Unity’s development environment is currently used by over 1.5 million developers and the PlayStation platform development tools are scheduled for release this fall.
Hey Game Investors: Take a Look At South America!
As an independent game studio CEO and professor of game design from an Argentinean University, every day I hear about the emerging South American game industry. Brasil, Chile, Argentina, Uruguay, Colombia and Perú are clearly aware of the potential for outsourcing services for video game development, especially casual ones.
Have you heard about us down here? (more…)
5 Key Lead Generation Strategies For Game Industry Tech Start-Ups
Recently I was asked to pull together a simple “one-pager” on lead gen for a game industry start-up. While lead gen has been always been a big part of offline marketing (outbound marketing for sure), today any study of lead generation primarily focuses on online tactics (called inbound) lead generation. (more…)
The Promising Future for WebGL – Part 4: Obstacles to Overcome
It’s no surprise that HTML5 has not yet delivered on all its promises. WebGL has some major dependencies on HTML5 issues being resolved before we’ll see many awesome games, efficient 3D content creation apps, or secure 3D enterprise apps. For simplicity, I’ve dumped the issues into two buckets, technical and non-technical. (more…)
Mobile Gaming USA East – January 30-31, New York City
Mobile gaming is steadily becoming the focus of the gaming industry, with roughly 50% of all video games played this year in the USA being played on mobile devices. It is to tap into this growing segment of the industry that the Mobile Gaming USA conference was born. (more…)
CEO Corner: Matt Haggerty – Founder and CEO of Swarm
Swarm’s Founder and CEO, Matt Haggerty sat down with GBR to discuss the company and its social gaming platform. With GREE’s announcement back in November that they were closing OpenFeint and all support of that platform, Haggerty believes the time is right to support the mobile game community. He sees great opportunity for Swarm’s easy to implement social features that include monetization, achievements, leaderboards, friend status, messaging and cloud data storage.
Execution Labs Raises Initial $1.4M To Create Game Incubator With Global Vision
Execution Labs is looking to support independent mobile game developers and announced last week that it raised an initial $1.4 million to create a new and innovative game incubator located in Montreal, Canada.
The Act: An Example of Interactive Comedy and Mobile Storytelling
GBR had a chance to speak with Dan Kraus, Co-Founder of React Entertainment and the makers of The Act. The Act is an animated comedy that showcases the game’s unique interactive storytelling for iPhone and iPad. If you appreciate beautiful animation, this is a great little app.
Mary Meeker’s Internet Trends Report
Today during her session at the D: All Things Digital conference, the respected Kleiner Perkins Caulfield & Byers venture capitalist, Mary Meeker presented her Internet Trends Report. (more…)
Q&A With Imagination Technologies CEO Hossein Yassaie
Hossein Yassaie is the Chief Executive Officer of Imagination Technologies, known for licensing its graphics IP that drives the graphics in most mobile devices, such as smartphones and tablets, on the market today. In our GBR Q&A series, Yassaie answers our questions about the trends in the mobile graphics market, the role of developers and gives advice about the opportunities for developers in the near future.
















