Goo Technologies may not be a company you have heard of, but they are doing some very interesting work and GBR was able to catch up with Marcus Krüger, the company’s Chairman. Located in Sweden, Goo Technologies has developed the Goo Engine, an HTML5/WebGL game platform for browser-based, cross-platform development. Check out GBR’s interview to find out more about this interesting company. (more…)
The Montreal International Games Summit (MIGS) was created in 2004 in response to the needs of the local video game industry, to promote the growth of its workers and its businesses alike. This year the conference will take place on November 13 – 14, 2012 at the Hilton Montreal Bonaventure Hotel.
How Video Game Companies Can Take Advantage of USPTO’s New Program
In the fast-paced world of video gaming, the market is seeing an increase in mobile gaming as well as a convergence of gaming with other media such as audio, video and social networking. Traditional video game techniques are being applied to areas outside of the video gaming world, such as in sports and military training, and other similar gamification approaches are also emerging. As the popularity of mobile and online games continues to expand, so does their geographical reach. The shift toward mobile and social gaming has also made it easier for small game developers to enter the market and compete head-to-head with more established game studios.
The recent acquisition of Gakai by Sony Computer Entertainment could be the sign of an impending bonanza for cloud-based gaming services. As reported in Engadget and elsewhere, the consumer electronics giant paid $380M for the streaming game service in order to deliver new entertainment experiences for SCE’s network. Sony stands to gain big from the operational efficiencies that Gakai’s infrastructure and team bring to the mix, and Gakai’s team got a well-deserved payday for building a great platform. But is this deal the beginning of a trend in cloud gaming, or the end of the line?
IndieCade is the international independent games festival created by Stephanie Barish in 2005. At E3 in Los Angeles they will be showcasing independent games from around the world – look for them at the Concourse near the West Hall.