The Promising Future for WebGL – Part 4: Obstacles to Overcome

It’s no surprise that HTML5 has not yet delivered on all its promises. WebGL has some major dependencies on HTML5 issues being resolved before we’ll see many awesome games, efficient 3D content creation apps, or secure 3D enterprise apps. For simplicity, I’ve dumped the issues into two buckets, technical and non-technical. Technical In the specific case of 3D […]

The Promising Future for WebGL – Part 2: Game Development

Where is WebGL popping up today for end user applications? Since I’m mostly interested in games, let’s start with games. Here’s what I’ve found: Applications for WebGL are popping up like snowdrop flowers in winter, but still there are not so many that it’s hard to classify them. Beyond the few WebGL games and other applications for immersive […]