CEO CORNER: MaxPlay’s Sinjin Bain

Recently GBR took the opportunity to visit MaxPlay at their headquarters in San Francisco. Meeting face-to-face with CEO Sinjin Bain and his team, GBR got a chance to do a deep dive on everything that makes MaxPlay unique: it’s people, their platform, business focus and overall strategy. Here is what we learned in this exclusive interview with CEO […]

Open Gaming Alliance Hosts Panel at Cloud Gaming USA

Issues and Opportunities of the Cloud in Game Development and Discovery to be Discussed The Open Gaming Alliance (OGA), a non-profit association focused on the growth of the games industry business, today announced it will host a panel entitled the Foundation of the Cloud Future as part of the this year’s Cloud Gaming USA conference. The […]

The Open Gaming Alliance Launches New Memberships, SIGs and Expanded Indie Program

Professional and Indie Studio Memberships, Accelerator Partnerships and Special Interest Groups Supporting AR/VR, Software and Cloud Gaming Position the Organization to Better Meet the Needs of the Evolving Business of Games E3 EXPO: LAS ANGELES; June 15, 2015 – The Open Gaming Alliance (OGA), a non-profit trade association focused on the games industry business, announced  it […]

Clouded Thinking: Why Cloud Gaming is a Non-Category, and How Networked Games Really Work

The recent acquisition of Gakai by Sony Computer Entertainment could be the sign of an impending bonanza for cloud-based gaming services. As reported in Engadget and elsewhere, the consumer electronics giant paid $380M for the streaming game service in order to deliver new entertainment experiences for SCE’s network. Sony stands to gain big from the operational efficiencies […]