Silicon Studio Launches Xenko – Open C# and VR-Optimized Game Engine

Xenko is a Scalable, Open and Flexible C# Game Engine With High-end Graphics and Rendering Features, Available in April   After a comprehensive beta test that lasted nearly two years, Silicon Studio Corporation announced the Game Developer’s Conference in San Francisco, their official commercial release of its Xenko game engine, an open source engine designed […]

FOVE 0: Pre-order Start Date and New Product Specs Announcement Pre-orders Begin at 8am PST, November 2nd 2016 Updated Website and New Promotional Video Release

Xenko Game Engine Announces Official Support for FOVE FOVE, Inc. (Headquarters: California, USA; CEO: Yuka Kojima; hereafter referred to as “FOVE”) is excited to announce that pre-orders for our new eye tracking headset “FOVE 0” will begin at 8am PST, November 2nd 2016. The first public exhibition and product specifications of the “FOVE 0” are […]

John Goodale Joins MaxPlay as VP of Platform Business Development

MaxPlay, a game development technology and services company, announced that John Goodale has joined the company as Vice President of Platform Business Development. Goodale, well-known for his success in developing comprehensive, long-term partnerships across Asia, will be responsible for building a global sales team and establishing Asia operations at MaxPlay. Goodale was most recently VP […]